Everything I Need to Know I Learnt from Playing Fighting Fantasy RPG Adventures - Sneak Peek

Time for another peek. This time it comes from Ed Jolley's "Everything I Need to Know I Learnt from Reading Fighting Fantasy Gamebooks" series of articles which covers the various RPG adventures...

The Curse of Kallamehr
The moment the adventurers reach the top of Rangor Tower, they see the Riddling Reaver pushing Baron Bluestone over the edge. Regardless of whether they rushed up there as quickly as possible, tried to hurry but got delayed, or even wasted time attempting to interrogate a corpse, trying to open the puzzle box or solving the half-dozen riddles contained within it, they arrive just in time to see the Baron thrown to his death. It’s almost as if the Reaver deliberately delayed the fatal shove until he had a suitable audience. Then again, if he had orchestrated the killing like that, you’d expect him to follow it up with a sub-Schwarzenegger pun about the Baron being an over-the-top character or dropping in on his subjects, so maybe the writers just favoured spectacle over realism.
Moral: Timing is an important aspect of comedy – even for tasteless and unpleasant jokes.
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Everything I Need to Know I Learnt from Reading Fighting Fantasy Gamebooks: Part 6 - Sneak Peek


Time for another peek. This time it comes from Ed Jolley's "Everything I Need to Know I Learnt from Reading Fighting Fantasy Gamebooks" series of articles which covers Puffin gamebooks #51~59 and one other adventure...

Knights of Doom
What’s in a name? A good deal, at least in Ruddlestone. Consider the two brothers who opposed one another a century before, one with a name that sounded like ‘chivalrous’, the other with a last syllable pronounced ‘wrath’, and it was the first who fought on the side of good, while the second was the angry one. And would the dread Necromancer of Myrton have chosen that dark career path if his parents hadn’t saddled him with such a corpsey name? 
Moral: No matter how cool you think the name sounds, take time to check on its meaning and potential negative associations before inflicting it on your child.
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Everything I Need to Know I Learnt from Reading Fighting Fantasy Gamebooks: Part 4 - Sneak Peek

With less than two weeks now till the release of issue #6, it is time for another peek. This time it comes from Ed Jolley's "Everything I Need to Know I Learnt from Reading Fighting Fantasy Gamebooks" series of articles which covers Puffin gamebooks #31~40.

Stealer of Souls

Go charging into the cottage to rescue the prisoner within, and you get a 16-ton weight in the face (note: actual weight may be less Pythonesque). Show caution when approaching the next prisoner you encounter, and this gives the concealed Dark Priest time to hit you with a very nasty spell. Sometimes, the only thing you learn from making mistakes is how to make different ones.
Moral: What works best in one place might not be so suitable for another.
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